scripts / norns

blndr

a quantized delay with time bending effects

undisclosed Imported automatically; the author has not disclosed AI use yet

install

In maiden's REPL (the >> prompt at the bottom of the editor), run:

;install https://github.com/schollz/blndr

Or add the splines catalog to maiden and install it from the project manager. Restart norns if the script ships a new engine.

readme from schollz/blndr

blndr4

this is blndr - my first patch for norns. blndr is a quantized delay with optional time bending effects in the stereo field.

demo

Demo of playing

requirements

  • norns
  • line-in

documentation

the line-in audio is fed into a delay loop for a duration of one quarter note, so it automatically becomes quantized to the bpm (ENC1). the amount of delay can be dialed in with level (ENC2) and feedback (K1+ENC2).

blndr6

the delay loop is randomly time shifted based on the probability from the spin parameter (ENC3). the audio from the delay loop is then fed into a second delay loop that is also time shifted and panned randomly.

the K2/3 are used to quickly speed up/down the bpm to 1/3 intervals to get some cool polyrhythms (good for drums).

you can use K1+K2 to mute incoming audio.

you can use K1+K3 to switch to reverse mode.

my other patches

  • barcode: replays a buffer six times, at different levels & pans & rates & positions, modulated by lfos on every parameter.

thanks

this would not have been possible without the stellar softcut tutorial and inspiration of randomizing speed shifts from bounds.

license

MIT

discussion